Red Giant All Guru Presets 2010 (Presets & AE Projects) | 2.41 GB
Year / Date: 2010
Developer: Red Giant
Web Developer: http://www.redgiantsoftware.com/products/addons/
Bit depth: 32bit +64 bit
Compatibility with Vista: complete
Compatible with Windows 7: complete
Language: English
License: Freeware
System requirements: Having installed plugins Red Giant (Looks 2010, Knoll Light Factory, Trapcode Suite 2010) to the program After Effects, Photoshop, Premiere Pro, Final Cut, Motion, Avid, Sony Vegas
Hotfile
http://hotfile.com/dl/83871725/94978f2/Red.Giant.All.2010.part01.rar.html
http://hotfile.com/dl/83877142/7711495/Red.Giant.All.2010.part02.rar.html
http://hotfile.com/dl/83883781/7f89a7c/Red.Giant.All.2010.part03.rar.html
http://hotfile.com/dl/83890172/4110ef0/Red.Giant.All.2010.part04.rar.html
http://hotfile.com/dl/83901532/e87d9ba/Red.Giant.All.2010.part05.rar.html
http://hotfile.com/dl/83905086/25f0e26/Red.Giant.All.2010.part06.rar.html
http://hotfile.com/dl/83911160/f467197/Red.Giant.All.2010.part07.rar.html
http://hotfile.com/dl/83916715/97ae963/Red.Giant.All.2010.part08.rar.html
http://hotfile.com/dl/83925512/f38b7ef/Red.Giant.All.2010.part09.rar.html
http://hotfile.com/dl/83929261/90593a0/Red.Giant.All.2010.part10.rar.html
http://hotfile.com/dl/83935557/e135310/Red.Giant.All.2010.part11.rar.html
http://hotfile.com/dl/83943219/314fdce/Red.Giant.All.2010.part12.rar.html
http://hotfile.com/dl/83954487/5822417/Red.Giant.All.2010.part13.rar.html
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Tuesday, November 23, 2010
Red Giant All Guru Presets 2010 (Presets & AE Projects)
Monday, November 15, 2010
Brazil Pro Stable 2.1.1 For 3ds Max (2010/2011) Win (32/64)
Brazil r/s is the industry standard for high-end quality, flexibility, reliability, and artist-friendly workflow in 3ds Max.
max 2010 32/64 | max 2011 32/64
Reliability
No matter how mundane it may sound, reliability in your renderer, and especially on your renderfarm, is key to your ability to work efficiently, deliver on schedule, and avoid unexpected interruptions during a job. Brazil has always had a reputation for great reliability and we believe V2 will be setting new standards for how reliable a renderer can be.
Production Proven
Brazil r/s was instrumental in breaking 3ds Max into wide-spread high-end CG production. Brazil V2 continues our tradition of developing software in studio environments, and having already been featured in several films and other professional projects, we're confident that all artists will benefit from the additional tools and performance that our early adopters have demanded.
The Highest Quality
We could go on and on about the benefits of quality software, and the technicals behind how Brazil r/s allows artists to attain images of superior quality, but ultimately, it’s the imagery and the work that speak for themselves.
Flexibility
Whether your needs include film quality production rendering, architectural or engineering visualization or just 3D artistic expression, Brazil r/s is the renderer of choice for artists and studios world-wide. By being a truly compatible 3ds Max renderer, and by supporting the widest possible range of 3rd party plug-ins, Brazil r/s V2 lets you achieve any desired style of rendered output without having to retool your entire pipeline to suit a specific renderer.
Workflow
Brazil's unbeatable, flexible, and artist-friendly tools are without a doubt the fastest and the easiest to work with of any rendering toolkit available. Time saved adjusting renderer settings is money-in-the-bank when it comes to your ability to tweak and improve imagery. Efficiency is key to creating quality imagery, and nothing kills efficiency like fighting with inefficient tools.
Raising The Bar
SplutterFish understands that rendering is key to what many of our clients do. We also understand that rendering means more than just installing a new plugin. Rendering is about quality, it's about how working artists produce their imagery, and it's about how the tools work with the rest of the systems a studio relies upon. Brazil r/s V2 is a suite of tools designed with these needs in mind. Once again, Brazil r/s raises the bar and re-asserts its dominance in the rendering food-chain.
Brazil Pro Stable 2.1.1 For 3ds Max (2010) Win (32/64)
hotfile.com
http://hotfile.com/dl/80387855/fb942f2/BP2.2010pC.rar.html
Brazil Pro Stable 2.1.1 For 3ds Max (2011) Win (32/64)
hotfile.com
http://hotfile.com/dl/80388225/03fbb40/BP2.2011pC.rar.html
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Cebas ThinkingParticles R4.0 SP1 for 3ds Max 2008/2009/2010/2011 x86/x64
Sam Khorshid a professional Digital Artist, who worked at Uncharted Territory in the making of Roland Emerich's latest movie, "2012" says:
Due to the sheer number of dynamic, interacting systems, we needed a procedural solution. This show was too complex for each artist to work on a shot level. Thinking particles R4 was the right fit for this task. The basis for our destruction pipeline was TP4's integrated dynamics (shape collision) and rule based workflow, coupled with finalRender's fantastic instancing ability. volumeBreaker too, was specifically developed for "2012" along with a new robust joint system, layered caching with retiming functionality and new mesh handling tools for ingesting complex buildings into particle systems. What these new innovations enabled, was the creation of a world that dynamicly interacts with all of its elements: buildings reacting to earth upheavel, cars reacting to falling debris, everything interconnected.
The real power of thinkingParticles comes from its unlimited combination of conditions and operators that define the behavior of each single particle, in a particle system. As a programming language offers all the freedom and power to a programmer, so thinkingParticles offers the same unlimited power to the 3ds Max and 3ds Max Design artist.
What's the real deal with thinkingParticles ?
thinkingParticles offers its particle system functionality through a kind of programming approach. However, unlike programming, you won't have to write a single line of code! A powerful visual "Wire Setup Interface" enables any 3ds Max artist to define the rules and conditions that control the particle behavior. Because it is a "program" that controls the particles and their behavior, you will find that there is no limit to what you can do! Nearly every particle effect can be created or controlled through a set of operators and conditions.
Rule-based Versus Event-driven Particle Systems
Where does thinkingParticles stand? The difference between event-driven particles and rule-based particles can be summed up quite simply. An event-driven particle system usually works, based on "triggers" or events that must happen to activate an effect. This implies some kind of key frame related effects while thinkingParticles is totally independent of any timing and key framing!
thinkingParticles offers true Non Linear Animation technology. Rules and conditions control the particle effects, and not timers or events, that happen at certain key frames in an animation. A particle system created with thinkingParticles will always work, regardless of the timing or number of frames that may change in an animation.
OS: WinAll
Language: English
http://hotfile.com/dl/81724803/2cbdc5e/Cebas.T.P_R4.0_SP1_for_3DsMax_2008-2011_32Bit__64Bit.rar.html
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Monday, November 23, 2009
DreamScape 2.5e for 3dsmax 2010
DreamScape 2.5e for 3dsmax 2010 | 33 MB | Rar | Crack Include |
- fixed: Vray assert error.
- fixed: max 2009 x64 - filters didn't work properly.
- fixed: when scrubbing clouds PW, max could crash.
- fixed: With adaptive SeaSurface. Rendering new foam after changing wave directon, the foam didn't fit.
- fixed: Terra editor crash on texture map paint after changing segments value.
- fixed: pixelization of clouds.
- fixed: DS preview window crash under 3ds max 9.
DreamScape 2.5
DreamScape 2.5 brings many new improvements, especially in the areas that relate to the Sea module.
Here is a brief list of additions and fixes in DreamScape 2.5.
- Dynamics Improvements:
New algoritm in much faster during object preparation and simulation.
Thanks to those improvements, simulation time can be halved.
- Rapid Ray Enhancements:
New controls have been added to the DreamScape RapidRay system to enhance the output from the software when needed. This includes the ability to have the atmospheric seen in reflections and refractions from the objects in the scene.
- The Sun Light Enhancements:
We've added a new option within the Sun Light type for shadow darkness and color. These controls are identical to the ones found in standard 3ds Max lights.
Additionally, the Sun Light's anti-aliased shadows and Area shadows now work correctly on the DreamScape Terra object as well.
Sky Atmospheric Enhancements
We've added Daylight Exclude option to exclude objects that you do not want to be included in Daylight calculations. This effectively lets you fine-tune the daylight rendering and speed the process up significantly.
Additionally, there is a new Ground Color parameter. If Earth is hit, then transparency is set to zero, only if Ground Color isn't completely black.
- DreamScape Noise Map Additions
We've now added the standard 3ds Max Filtering controls so that you can blur and otherwise refine the noise parameters within your materials.
- New Terra Material:
A completely new material has been provided in DreamScape 2.5 that allows you to blend complete materials based on alititude and/or slope angle. In previous versions of DreamScape, you could only blend maps together, not entire materials.
- Sea Material Improvements:
Beyond a completely new UI layout within the DreamScape SeaMaterial, users now have additional controls that provide advanced looks for your water surfaces. Minimum Reflectivity levels can be set so that your water appears more or less reflective, even in shadowy areas. Self-reflection and refraction within the water surface is also now available. Foam is displaced by waves and there is new added support for 3ds Max Render Elements - Diffuse, Specular, Reflection and Refraction all now contain the appropriate components.
- New DreamScape SubSurface Algorithm :
Bug fixes aside, the Sub Surface algorithm has been overhauled and now offers two distinct methods (including a physically based system) for creating the underwater volume scattering effects and how the water interacts with the Sea Surface.
- DreamScape SeaSurface Additions:
DreamScape 2.5's Sea Surface has received a major update in it's Foam System. This new set of algorithms can create far more useful and realistic foam maps which are completely independent of the grid detail.
And with this new foam system comes the added benefit of being able to take the resultant .BMP maps and refine them within any editing package before final rendering.
Link
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Saturday, September 26, 2009
Wednesday, May 20, 2009
CS Digimation & Peppers Ghost Productions Muybridge Variations
Biped animations for all softwares BIP format!
01 Sitting in chair and talking (4 motions)
02 Sitting in chair and drinking (3 motions)
03 Sitting to standing (7 motions)
04 Walk in, sit down (23 motions)
05 Seated Conversations (6 motions)
06 Walk and run cycles (44 motions)
07 Transitions (4 motions)
08 Walking with Large Box (4 motions)
09 Walking with limp (13 motions)
10 Walking with hands in pockets (21 motions)
11 Walking with cane (4 motions)
12 Walking with parasol (10 motions)
13 Walks with umbrella (9 motions)
14 Character walks (18 motions)
15 Character walks and runs (34 motions)
16 Walk in, negotiate obstacle, walk out (26 motions)
17 Carrying bags and weights (49 motions)
18 Blind person (4 motions)
19 Drunken adults (9 motions)
20 Drunken teenagers (8 motions)
21 Disabilities – Crutches (22 motions)
22 Bunny Girl (13 motions)
23 Walking and lying down (6 motions)
24 Sweeping with broom (11 motions)
25 Scrubbing Floor (2 motions)
26 Various kneeling and bowing (7 motions)
27 Ambient moves (35 motions)
28 Picking Things Up (9 motions)
29 Opening Doors (16 motions)
30 Standing Conversations, Addresses (9 motions)
31 Office (3 motions)
32 Dancing (6 motions)
33 Sport Moves (15 motions)
34 Driving (7 motions)
35 Manual Labor (17 motions)
36 Gym Characters (12 motions)
37 Throwing and catching (10 motions)
and MORE!!!
http://rapidshare.com/files/235224288/CS.Digimation._.Peppers.Ghost.Productions.Muybridge_Variations.rar
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Wednesday, May 13, 2009
iClone CCD Plugins (3d Max & Maya)
Now you can create your own iProps with 3DS Max. Create the animation in 3DS Max and use the speacialized plug-in to export your iProp. Learn how with this Whitepaper! Make sure you don't miss the new releases of Whitepaper!
Links:
iClone 3ds max R8-R9-2008 Plugins
http://rapidshare.com/files/227538483/Max.rar
iClone Maya 7 Plugin
http://rapidshare.com/files/227538999/May.rar
Source:
http://developer.reallusion.com/3d-iClone.aspx
http://rapidshare.com/files/228119567/CCD_PLUGINS.rar
3D Max 2008 & 2009 plugins with developer guide
http://rapidshare.com/files/230749725/MAX.08.09.rar
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Sunday, March 29, 2009
Alpha Library for ZBrush

521 psd ≈512x512 61 mb
Alpha Library from Pixologic.
Get it:
uploadbox.com
depositfiles.com
ifolder.ru
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Wednesday, March 25, 2009
CrazyBump

HomePage
http://www.crazybump.com/
Download
http://rapidshare.com/files/209866512/CrazyBumpSetup.rar
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Sunday, March 1, 2009
3DDragon SuperMaterial v2.01 for 3ds Max
3DDragon SuperMaterial v2.01 for 3ds Max - 7.0MB
Link
http://rapidshare.com/files/127225285/3DDragon_SuperMaterial_v2.01_for_3ds_Max.rar
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Thursday, February 12, 2009
Red Giant Composite Wizard v1.4 for AE CS3+
Red Giant Composite Wizard v1.4 for AE CS3+
A classic After Effects compositing tool that hundreds of pros have come to know and love, Composite Wizard includes more than 20 filters for fixing tattered edges, poor matte extractions, improper focal depth cues, or unbalanced color schemes. For higher quality and faster output, we recommend Key Correct Pro.
Link:
http://rapidshare.com/files/195403453/AE_Plug_RG_C.o.m.p.o.s.i.t.e_W.i.z.a.r.d_v1.4.rar
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Red Giant Image Lounge v1.4 for AE CS3+
Red Giant Image Lounge v1.4 for AE CS3+ - 10Mb
Image Lounge contains a set of over 20 After Effects filters to give greater impact to your images. Replicate natural elements like fire, smoke, and water. Add realistic touches using shadows, displacement, color mapping, or use accurate camera blur and focus effects to replicate out-of-focus images shot with a film camera.
Link:
http://rapidshare.com/files/195478399/AE_Plug_RG_I.m.a.g.e_L.o.u.n.g.e_v1.4.rar
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Red Giant Key Correct Pro v1.0 for AE CS3+
Red Giant Key Correct Pro v1.0 for AE CS3+ - 9Mb
This set of 15 plug-ins can be in used in combination with any keyer to soften alpha channels, match foreground and background colors, fix outlines, and clean up noise. Ensures top-quality results from popular keyers such as Primatte Keyer, Keylight, and Ultimatte.
Link:
http://rapidshare.com/files/195481929/AE_Plug_RG_K.e.y_C.o.r.r.e.c.t_P.r.o_v1.0.rar
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Red Giant Knoll Light Factory 2.5.2 for AE CS3+
Red Giant Knoll Light Factory 2.5.2 for AE CS3+ - 8Mb
Created by John Knoll, Photoshop co-creator and Star Wars effects guru, Knoll Light Factory is one of the industry's most popular motion graphics tools. It is most famous for its high-fidelity simulations of light effects called flares, which simulate reflections from a very bright light source as seen through a camera's lens. Knoll Light Factory is Hollywood's go-to tool for adding interest to text or logos or extra pop to FX explosions.
Link:
http://rapidshare.com/files/195485399/AE_Plug_RG_K.n.o.l.l_L.i.g.h.t__F.a.c.t.o.r.y_v2.5.2.rar
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Red Giant Radium Glow v1.0 for AE, Premiere & AVX
Red Giant Radium Glow v1.0 for AE, Premiere & AVX - 14Mb
Unlike most glow filters that just blur your source video, Radium Glow gives you pinpoint control over the glow, with editable shapes that can generate precise outlines or create glimmering points. Includes advanced edge controls, built-in masking, and output controls that mimic real light behavior. Choose one of three separate glow plug-ins to add nice neon-shaped glows to text, or combine Radium Glow with Trapcode Particular or other plug-ins to create dazzling highlight effects.
Link:
http://rapidshare.com/files/195505755/AE_Plug_RG_R.a.d.i.u.m_G.l.o.w_v1.0_for_AE_Pre_and_AVX.rar
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Red Giant Trapcode 3DStroke v2.5 for AE CS3+
Red Giant Trapcode 3DStroke v2.5 for AE CS3+ - 7Mb
With 3D Stroke, paths, logos or lines can take on lives of their own: glowing, tapering, and moving in complex ways through 3D space, while a built-in camera lets you capture the action from any angle. It's broadcast TV's secret weapon for animated logos and sophisticated write-on effects.
Link:
http://rapidshare.com/files/195397218/AE_Plug_RG_3.D.S.t.r.o.k.e_v2.5.rar
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Red Giant Trapcode Echo Space v1.0.2 for AE CS3+
Red Giant Trapcode Echo Space v1.0.2 for AE CS3+ - 8Mb
Echospace takes the tedium out of working with multiple layer instances in After Effects. Begin with an image, text, footage, or even compositions, and Echospace will create multiple versions of that layer which can be controlled as a group or individually. Movement and effects can ripple through the stack - with offset and delay controls and much more.
Link:
http://rapidshare.com/files/195398683/AE_Plug_RG__E.c.h.o.S.p.a.c.e_v1.0.2.rar
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Red Giant Trapcode Form v1.0.2 for AE CS3+
Red Giant Trapcode Form v1.0.2 for AE CS3+ - 13Mb
Words dissolve into sand, logos catch fire, and water droplets ripple to bass guitar. All of this is possible with a single powerful plug-in that generates animated 3D shapes to mesmerize and entice viewers. Choose from 61 customizable presets, or tweak your own to get just the look you want. Full integration with After Effects' 3D environment allows you to fly cameras through and around your animated forms.
Link:
http://rapidshare.com/files/195407036/AE_Plug_RG_F.o.r.m_v1.0.2.rar
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Red Giant Trapcode Horizon v1.0 for AE CS3+
Red Giant Trapcode Horizon v1.0 for AE CS3+ - 6Mb
Give your compositions what they've been missing with this unique mapping tool. The Trapcode Horizon plug-in is a camera-aware image mapping tool that ties your After Effects camera to a 3D world. By applying images or gradients to the inside of a giant sphere, Horizon creates an infinite background. No matter where your camera is directed, the simple controls make photorealistic backgrounds or sky gradients a snap.
Link:
http://rapidshare.com/files/195408551/AE_Plug_RG_H.o.r.i.z.o.n_v1.0.rar
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Red Giant Trapcode Lux v1.0.2 for AE CS3+
Red Giant Trapcode Lux v1.0.2 for AE CS3+ - 7Mb
After Effects' 3D lighting feature creates pools of light generated from light sources in 3D space - but you can't see the light itself or the cone it produces. Enter Trapcode Lux: a speedy plug-in that adds volumetric lighting effects to projects that require realistic spotlights, point lights, or stage lighting of all kinds.
Link:
http://rapidshare.com/files/195488770/AE_Plug_RG_L.u.x_v1.0.2.rar
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