Lucky CG World

Sunday, September 7, 2008

Nevercenter Silo Professional 2.1

Nevercenter Silo Professional 2.1 22 MB RS + DF

Silo 2.1 represents a major update from version 2.0 - read here for some of the key changes. Silo 2.1 is a free upgrade for all registered users of Silo 2, as are all future version 2.x updates.

Silo Core and Silo Professional
As of 2.1, the complete version of Silo has been renamed to Silo Professional. All current owners of Silo 2 are automatically upgraded to Silo 2.1 Professional using the same registration information. New purchasers of Silo now have the option to purchase Silo Core, a new version of Silo which is focused on modeling and does not contain some of the advanced features of Silo Professional such as displacement painting, retopology tools, and advanced UV editing. For a feature list and comparison,

Bug Fixes, Stability, and Performance
Despite adding significant features, Silo 2.1 is most heavily focused on improving the features introduced in 2.0. It's the little things that can make a big difference, and Silo 2.1 includes literally hundreds of small bug fixes and feature improvements. The net result is an application which feels generally improved in every respect. Bugs will continue to be discovered, but they will remain a priority as they have been in this release.

UV Editing
Silo 2.0 introduced advanced UV layout and editing to Silo, and Silo 2.1 overhauls and refines the entire system. UV editing is now well-integrated into the Silo workflow and toolset. UVs are always assigned to every object, and functions such as pinning and marking seams can be performed in either the UV or 3D viewports. Silo 2.1 offers multiple types of unwrapping, including LSCM, Planar Region, XYZ, Per Face, and By Neighbors, which heals UVs based on the UVs based on the surrounding area. Different unwrapping methods can even be used on parts of the same mesh for optimal results. UVs are preserved during modeling operations, so modeling and UV editing can be freely interchanged with little to no cleanup. (This is particularly useful when a last-minute modeling change needs to be made to a "finished" model.) The UVs/Materials menu has been filled out with all the display, layout, and editing functions necessary to round out the UV toolset. Highlights include Move and Sew, Nudge UVs, Mirror UVs, Flip UVs, Arrange UVs in Bounds, Scale UVs To Bounds, Arrange UVs proportionally, UV grid settings, UV seam display settings, and more.

Surface Tool
The new Surface Tool is a tool for drawing and tweaking strips of polygons which is primarily intended for retopologization. It is interactive and highly context sensitive, offering different functionality based on selection, mouse position, and nearby geometry. In Vertex mode it can be used to draw out polygons vertex by vertex. In Face and Edge modes it is used to extrude and position new polygons. It can also be used to tweak the position of existing geometry, offering a one-stop solution for drawing out and positioning new topology. It can be used with Surface Snapping enabled to draw new geometry over an existing shape.

Custom Primitives
The Create Menu now features a custom primitives drop-down menu, which comes pre-loaded with several useful files. This menu mirrors a folder on the user's hard drive, and any file in any of Silo's supported file types which is placed in that folder will appear in the menu, offering quick access to any primitives the user wishes to add.
Other Feature Updates of NoteAdded ability to export UV map to imageAdded UV context menuImproved surface-based falloff for soft selectionImproved grow/shrink selection commandsImproved loop and ring selectionAdded gradient background to viewportsAdded automatic clipping plane adjustmentAdded number of tris to scene info windowAdded ability to select by materialAdded .tiff image supportAdded import/export of UVs to .fact formatAdded de-triangulation option to .3ds import

Download:

http://rapidshare.com/files/137682587/Nevercenter_Silo_Professional_2.1.rar

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Saturday, September 6, 2008

Evermotion ArchShaders vol.1



PDF with preview
http://rapidshare.com/files/143018275/archshaders_vol_01.rar

Download

ArchShaders vol.1

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Friday, September 5, 2008

Cartoon Smart - Realistic Faces MOV & FLA

More info:_http://www.cartoonsmart.com/advanced_face_illustration.html

Download:

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CARTOON SMART - CARTOON BODIES MOV & FLA


Download

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or
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Lynda.com: Cinema 4D R9.5 Essential Training with Larry Mitchell

Lynda.com: Cinema 4D R9.5 Essential Training
with Larry Mitchell - 2 CD - ~800 MbISBN: 1596712503 - Duration: 9 hours

CINEMA 4D R9.5 Essential Training with Larry Mitchell covers how to create 3D images for any project, including film and television, product design, and structural prototyping. The training covers the process of building 3D projects from concept to creation. You will learn all about modeling essentials, working with lighting, making 3D characters, texturing, soft body dynamics, animation, and rendering techniques. Larry Mitchell teaches not only the application, but also the principles necessary to master it. Exercise files accompany the training videos, allowing you to follow along and learn at your own pace.

For more info: Product homepage

Download:CD1:

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CD2:

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Password: gfx

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Lynda.com - Maya 2008 Essential Training

Lynda.com - Maya 2008 Essential

TrainingAs one of the most advanced 3-D modeling, animation, and rendering packages on the market, Maya 2008 is used extensively in feature films, broadcast, motions graphics, and design. In Maya 2008 Essential Training, animation director and producer George Maestri covers all areas of Maya. From general workflow to manipulating objects, modeling, rendering, paint effects, and animating, these tutorials are ideal for those who quickly need to get up to speed on Maya, whether at the professional or novice 3-D animation level. Exercise files accompany the course.

Download Links :

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Product homepage



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