Lucky CG World: The Gnomon Workshop -3DS Max Collection Pack 3

Friday, August 29, 2008

The Gnomon Workshop -3DS Max Collection Pack 3

The Gnomon Workshop - 3DS Max Collection Pack 1 (3 DVD)
http://www.thegnomonworkshop.com/dvds/groups/3dsmax_g.html

05 - Character Modeling for Production

In this DVD, Ian shows you the tools and techniques he uses to quickly create a full character model in 3ds Max, leading you through the basic character production pipeline used at Blur Studio. He takes you through the process of building clean geometry using Max's built-in toolset as well as using the PolyBoost plugin. Ian shows how to easily enhance objects with ZBrush, and how to quickly find the form and detail of your character. From there he demonstrates how to bring the geometry back into Max to make it animation friendly by retopologizing. After the model is finished, Ian covers how to set up hair using Hair FX as well as how to set up lights, cameras and a simple rig using Biped to pose and render the character. Finally, using Adobe Photoshop®, Ian discusses how to present the character in a professional manner. This DVD is intended for artists with a basic under- standing of polygon modeling in Max, but is useful to anyone regardless of skill level or software. In this DVD Ian uses: Max, PolyBoost, ZBrush, BodyPaint and Photoshop®.
Over 7 1/2 hours of Lecture
Product Code: IJO01

Download:

http://rapidshare.com/files/134977255/05_Character.Modeling.for.Production.part01.rar

http://rapidshare.com/files/134977428/05_Character.Modeling.for.Production.part02.rar

http://rapidshare.com/files/134977795/05_Character.Modeling.for.Production.part03.rar

http://rapidshare.com/files/134980799/05_Character.Modeling.for.Production.part04.rar

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http://rapidshare.com/files/134984203/05_Character.Modeling.for.Production.part06.rar

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http://rapidshare.com/files/134974198/05_Character.Modeling.for.Production.part31.rar

http://rapidshare.com/files/134974714/05_Character.Modeling.for.Production.part32.rar

06 - Character Texturing for Production

In this DVD, Ian textures and completes the game cinematic character he modeled in Character Modeling for Production. In this lecture, he shows different techniques to UV map objects of various complexities quickly and efficiently using 3ds Max's UV tools and DeepUV. Ian covers both hand-painted and image-based methods to create textures for the character. From there he uses various ZBrush plugins to both block-in and finalize textures and he uses BodyPaint to fix seams and to begin new textures. Ian demonstrates a variety of other techniques incorporated in the Max>ZBrush>BodyPaint pipeline and shows you how to enhance the hair created in his first DVD, and take it to a more finalized level. Finally, Ian shows how you can reuse your rigs from character to character using Biped, and how to use Adobe Photoshop® to add an extra level of professionalism to your final models before submitting them to a client. In this DVD Ian uses: Max, DeepUV, PolyBoost, ZBrush, ZappLink, Zmapper, BodyPaint and Photoshop®
Over 4 1/2 hours of Lecture
Product Code: IJO02

Download:

http://rapidshare.com/files/135019036/06_Character.Texturing.for.Production.part01.rar

http://rapidshare.com/files/135019699/06_Character.Texturing.for.Production.part02.rar

http://rapidshare.com/files/135022156/06_Character.Texturing.for.Production.part03.rar

http://rapidshare.com/files/135022925/06_Character.Texturing.for.Production.part04.rar

http://rapidshare.com/files/135026241/06_Character.Texturing.for.Production.part05.rar

http://rapidshare.com/files/135026772/06_Character.Texturing.for.Production.part06.rar

http://rapidshare.com/files/135027382/06_Character.Texturing.for.Production.part07.rar

http://rapidshare.com/files/135030174/06_Character.Texturing.for.Production.part08.rar

http://rapidshare.com/files/135030992/06_Character.Texturing.for.Production.part09.rar

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http://rapidshare.com/files/135018514/06_Character.Texturing.for.Production.part33.rar


7 - Matte Painting Production Techniques


In this DVD, Chris Stoski demonstrates his techniques for creating a complex matte painting. He illustrates how a matte artist utilizes 3D modeling, texturing, lighting, photographic reference materials and digital painting to complete a beautiful and efficient matte painting. Throughout the lecture he describes his techniques and relates his experiences designing shots for feature films and executing them as final matte paintings. From painting and image manipulation in Adobe Photoshop® to 3D particle-system waterfalls and animated vegetation blowing in the wind, this DVD offers a complete spectrum of knowledge for the beginner to intermediate matte painter.
Over 4 1/2 hours of lecture.
Product Code: CST01

Download:

http://rapidshare.com/files/135528138/10_Matte.Painting.Production.Techniques.part01.rar

http://rapidshare.com/files/135528179/10_Matte.Painting.Production.Techniques.part02.rar

http://rapidshare.com/files/135528425/10_Matte.Painting.Production.Techniques.part03.rar

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http://rapidshare.com/files/135530892/10_Matte.Painting.Production.Techniques.part05.rar

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http://rapidshare.com/files/135527572/10_Matte.Painting.Production.Techniques.part26.rar

1 comments:

Rivera said...

links Broken!!